Red Dead Redemption 2 review


When you’re allowed to just exist in the world, it’s absolutely magical. You’re warned early on that as you bond with your horse, things get easier, and that until then you might end up being bucked off if your steed gets spooked.

Upon encountering a boggy marshland, I decided to take a shortcut across the area. It was then that an alligator introduced itself, scaring my horse enough to dump me off and bolt. I eventually calmed my Good Girl down, but not before wrestling myself from a ‘gator’s clutches.

Of course, given the nature of the game, there’s also the option to just run about murdering and robbing folk, but to do so you’ll want to wear the mask that hides your face. If you go onto someone’s property they’ll either greet you well, or tell you to get lost. After spending ten hours or so being Mr Goody Two-Shoes, I decided I was sick of fools pulling their guns on me, and I put the mask up, threw up the devils horns, and blew this farmer guy away.

The guilt hit me like a truck. He had so little. Some canned food, but no money to speak off, just his farm animals – he died for this? I had done something horrible, and I felt awful, and the fact the game’s world can elicit such a feeling is nothing short of miraculous.

Red Dead Redemption 2 is at its best when in these moments, and they crop up with just the right amount of regularity, and just the right amount of variation on the common themes. It’s simply one of the most incredible game worlds ever created.


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